"pay to win" meaning in English

See pay to win in All languages combined, or Wiktionary

Adjective

Audio: LL-Q1860 (eng)-Flame, not lame-pay to win.wav Forms: more pay to win [comparative], most pay to win [superlative]
Head templates: {{en-adj}} pay to win (comparative more pay to win, superlative most pay to win)
  1. (video games) Designed in such a way as to allow players to exchange real-world currency for in-game benefits. Categories (topical): Video games
    Sense id: en-pay_to_win-en-adj-Kef5qes2 Topics: video-games

Noun

Audio: LL-Q1860 (eng)-Flame, not lame-pay to win.wav
Head templates: {{en-noun|-}} pay to win (uncountable)
  1. (video games) The ability and/or practice of exchanging real-world currency for an in-game benefit. Tags: uncountable Categories (topical): Video games Synonyms: pay-to-win, P2W Related terms: free-to-play, gacha, loot box, microtransaction
    Sense id: en-pay_to_win-en-noun-bxOYh5X8 Categories (other): English entries with incorrect language header, Pages with 1 entry, Pages with entries Disambiguation of English entries with incorrect language header: 23 77 Disambiguation of Pages with 1 entry: 20 80 Disambiguation of Pages with entries: 18 82 Topics: video-games

Alternative forms

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    {
      "form": "more pay to win",
      "tags": [
        "comparative"
      ]
    },
    {
      "form": "most pay to win",
      "tags": [
        "superlative"
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  "lang_code": "en",
  "pos": "adj",
  "senses": [
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Video games",
          "orig": "en:Video games",
          "parents": [
            "Games",
            "Mass media",
            "Software",
            "Recreation",
            "Culture",
            "Media",
            "Computing",
            "Human activity",
            "Society",
            "Communication",
            "Technology",
            "Human behaviour",
            "All topics",
            "Human",
            "Fundamental"
          ],
          "source": "w"
        }
      ],
      "examples": [
        {
          "ref": "2020, Christopher A. Paul, Free-to-Play: Mobile Video Games, Bias, and Norms, MIT Press, →ISBN, page 59:",
          "text": "Concerns about pay-to-win dynamics are laced through core games, as the default norm is that superior players should win battles contested on a level playing field.",
          "type": "quote"
        },
        {
          "ref": "2021, Stéphane Le Lay, Emmanuelle Savignac, Jean Frances, Pierre Lénel, editors, The Gamification of Society, volume 2, John Wiley & Sons, →ISBN, page 107:",
          "text": "Admittedly, the loot boxes first of all monetize video games, by reinforcing the pay-to-win logic, but they also contribute to their gamblification (Johnson 2018), […]",
          "type": "quote"
        }
      ],
      "glosses": [
        "Designed in such a way as to allow players to exchange real-world currency for in-game benefits."
      ],
      "id": "en-pay_to_win-en-adj-Kef5qes2",
      "links": [
        [
          "video game",
          "video game"
        ],
        [
          "real-world",
          "real-world"
        ],
        [
          "in-game",
          "in-game"
        ]
      ],
      "raw_glosses": [
        "(video games) Designed in such a way as to allow players to exchange real-world currency for in-game benefits."
      ],
      "topics": [
        "video-games"
      ]
    }
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  "head_templates": [
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      "expansion": "pay to win (uncountable)",
      "name": "en-noun"
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  "lang_code": "en",
  "pos": "noun",
  "senses": [
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
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            "Mass media",
            "Software",
            "Recreation",
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            "Media",
            "Computing",
            "Human activity",
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            "Communication",
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            "Entry maintenance"
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          "source": "w+disamb"
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          "_dis": "20 80",
          "kind": "other",
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          "parents": [],
          "source": "w+disamb"
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          "_dis": "18 82",
          "kind": "other",
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      ],
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        "The ability and/or practice of exchanging real-world currency for an in-game benefit."
      ],
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      "links": [
        [
          "video game",
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        "(video games) The ability and/or practice of exchanging real-world currency for an in-game benefit."
      ],
      "related": [
        {
          "word": "free-to-play"
        },
        {
          "word": "gacha"
        },
        {
          "word": "loot box"
        },
        {
          "word": "microtransaction"
        }
      ],
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        {
          "_dis1": "24 76",
          "word": "pay-to-win"
        },
        {
          "_dis1": "24 76",
          "word": "P2W"
        }
      ],
      "tags": [
        "uncountable"
      ],
      "topics": [
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    "English lemmas",
    "English multiword terms",
    "English nouns",
    "English uncountable nouns",
    "Pages with 1 entry",
    "Pages with entries"
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  "forms": [
    {
      "form": "more pay to win",
      "tags": [
        "comparative"
      ]
    },
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      "form": "most pay to win",
      "tags": [
        "superlative"
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  "lang_code": "en",
  "pos": "adj",
  "senses": [
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        "English terms with quotations",
        "en:Video games"
      ],
      "examples": [
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          "ref": "2020, Christopher A. Paul, Free-to-Play: Mobile Video Games, Bias, and Norms, MIT Press, →ISBN, page 59:",
          "text": "Concerns about pay-to-win dynamics are laced through core games, as the default norm is that superior players should win battles contested on a level playing field.",
          "type": "quote"
        },
        {
          "ref": "2021, Stéphane Le Lay, Emmanuelle Savignac, Jean Frances, Pierre Lénel, editors, The Gamification of Society, volume 2, John Wiley & Sons, →ISBN, page 107:",
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          "type": "quote"
        }
      ],
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        "Designed in such a way as to allow players to exchange real-world currency for in-game benefits."
      ],
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        "(video games) Designed in such a way as to allow players to exchange real-world currency for in-game benefits."
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        "video-games"
      ]
    }
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      "word": "pay-to-win"
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  ],
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}

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    "English lemmas",
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    "English uncountable nouns",
    "Pages with 1 entry",
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      "expansion": "pay to win (uncountable)",
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  "lang_code": "en",
  "pos": "noun",
  "related": [
    {
      "word": "free-to-play"
    },
    {
      "word": "gacha"
    },
    {
      "word": "loot box"
    },
    {
      "word": "microtransaction"
    }
  ],
  "senses": [
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      "glosses": [
        "The ability and/or practice of exchanging real-world currency for an in-game benefit."
      ],
      "links": [
        [
          "video game",
          "video game"
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      ],
      "raw_glosses": [
        "(video games) The ability and/or practice of exchanging real-world currency for an in-game benefit."
      ],
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        "uncountable"
      ],
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        "video-games"
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    {
      "word": "pay-to-win"
    },
    {
      "word": "P2W"
    }
  ],
  "word": "pay to win"
}

Download raw JSONL data for pay to win meaning in English (3.5kB)


This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-12-21 from the enwiktionary dump dated 2024-12-04 using wiktextract (d8cb2f3 and 4e554ae). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.